• Hyper Objectified





  • VR Installation
    2018
    VR Installation
    Acrylic, Metal, Oclus VR, Projector
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    VR works and video arts not only are semantically based on the virtual world outside the symbolic world
    but also examine the digital virtual space as a space of emancipation which could tear down the fixed system of meaning.
    By drawing in the meaning of the non-meaning and experimenting with the extremely atypical images created by human beings and machines,
    Hyper Objectified aims to present a visually rich world of heterotopia, which is intrinsic in computer simulations.














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